halo: reach nightfall walkthrough

The mission involves Noble Six cooperating with Jun-A266 (Noble Three), in a series of stealth-based encounters at night, the purpose of which is to recon Covenant Forces in the colloquially named 'Dark Zone'. Your initial loadout for this mission is your Sniper Rifle System 99 Anti-Matériel, an M6G Pistol and 2 M9 Grenades. The enemy AI is less aware of their surroundings, so as assassinations are silent, you can kill far more enemies with it if you can get the first few undetected. There are times when Sniping will not be to your advantage and assassination is far less risky overall. Equip any weapon you want, you won't be firing it anyways. Try to get up high and finish them off with the Sniper Rifle, or you can sneak around and try and assassinate them. Sneak up and kill the Ultra first with a swift assassination. This is an ammo drain as but a little safer, as you are at range and have a chance to dodge those tracking plasma shots. The Ultra is near the Far Shade. You will probably get spotted at this point. It's dark, and stealth seems to be the best option to take in this environment. Once you've pacified this area Jun is going to call you to the riverbed so you can follow up on Kat's theory. The Mission walkthrough will show … Find a high perch, bring up the Sniper Rifle and start downing targets. Walkthrough 5.1 - Winter Contigency 5.2 - Oni: Sword Base 5.3 - Nightfall 5.4 - Tip of the Spear 5.5 - Long Night of Solace 5.6 - Exodus 5.7 - New Alexandria 5.8 - The Package 5.9 - The Pillar of Autumn 5.10- Lone Wolf 6. Now that Elite Major with the Plasma Launcher is Going to notice you. Circle to the left side and bring up your active camo as you reach the floor, remember the faster you move the more you are seen. It's going to come in very handy in the next section. Once you've downed the Elites, (there should be three or four Elite Majors, maybe an Ultra or two) finish off any remaining Covenant with the Magnum or Sniper Rifle. Move towards the bridge slowly. Work the body to drop shields, then headshot when the opportunity arises. Around the corner, you will encounter a grunt and a jackal. Home » Guides » Halo Reach: Mission 3 Nightfall Guide. Also of note on this Mission is that this is the first mission where your choice of equipment will actively effect how you approach the mission, and your overall performance. Arm your pistol, you will not need your Sniper Rifle here. There's plenty of Skirmishers and Grunts to keep you busy. If you're new to the hunt on PC then finding all these Halo: Reach data pads is a lot easier with a guide like this. (It may take several tries. For this mission you are joined by Jun-A266. quickly step up and grab the Active Camouflage. They are easy kills, two hits and they're done. Pick off their gunners with the DMR, but check periodically to make sure another Grunt isn't sneaking up to the guns. They should go down fairly quickly. This is the fourth level of … If you have civilians left they will most likely die here, though on lower difficulties you may be able to save them. Moon’s Out, Goons Out – Beat the par score on Nightfall. Use your judgement on when you think you will be able to handle enemies in close range without too much risk. “. There's some ammo for the DMR under the structure where you got the Shotgun. Grab the turret and remove it from the mount. Run down the cliff, to the first skirmish with the covenant. Head up the Right side of the track and keep an eye out. There don't seem to be any Spec-Ops Elites on easy, nor are there replacements for them. Activate your camo and edge forward, bringing up your Sniper Rifle and peek over the crest of the ridge you and Jun are on. With the ordinance on the ground you'll see another Sniper Rifle. SPARTAN-B312 Turn right and follow the ledge. Rather than waste sniper ammunition dropping the shields of the General, keep an eye on him. You can easily do this mission without ever exposing yourself to danger, but it will take a long time. The first Phantom Dropship is going to let out a pair of Elite Majors and a bunch of Jackal Majors and Grunts. Head to the center of the area. On Legendary, don't hold down the melee button or you will alert all the other Covenant in the area. Equip your Sniper Rifle and take out the turret if you're playing on higher difficulties. If you're talented with it, hang onto it, it's very useful, but if you can't use the Sniper Rifle well you can get through this section with the DMR without too much trouble. No real threat. When you see the rocks, you want to be right of them, but behind them. It's going to come in very handy in the next section. quickly step up and grab the Active Camouflage. You will face wave after wave of Covenant forces so keep an eye on your health and make sure you stay in … This is the fourth level of Halo: Reach. The Elites will reveal themselves and you can tag them with the Plasma Launcher but for now, the Hunters are your main concern. You cannot play at close range here, unless the enemy is either unaware of your presence or distracted by Jun. There is a Plasma Turret on the far building left side upper floor. Run, You Covenant Scum. The first will drop two Hunters, the second will drop two cloaked Spec-Ops Elites. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Use the Rocket Launcher to blow off their back armor and then use the rest of your rockets to do some damage. Part two of our Halo: Reach "Nightfall" walkthrough covers the portion of the level beginning with Rally Point Alpha, "Let Sleeping Dogs Lie." When faced with multiple threats they should be right under anything that has a ranged weapon, and first otherwise. I've played through all of Halo: Reach, but I'm only allowed to talk about two of the game's campaign missions at this time. See Nightfall/Walkthrough . Halo 4 : King of the Hill Fueled by Mountain Dew, The Art of Halo: Creating a Virtual World, The Great Journey: The Art of Building Worlds, https://www.halopedia.org/index.php?title=Nightfall/Walkthrough&oldid=1355219. You will be long gone before they do any real damage. Deal with the Elites however you see fit (the Noob Combo is a good option). Most Elites on this level can be downed with a single round through the head. IGN Deutschland wird betrieben unter Lizenz. Most Elites on this level can be downed with a single round through the head. It is important to note that as this walkthrough is on the Legendary difficulty, all strengths of enemies reflected are at the Legendary level. Don't go fancy and try and headshot them all the time. Two Phantoms are going to fly in. There are also a couple of Elites on the floor, a General and a Major, but you can leave those for a bit as Jun will keep them distracted as long as you move out of sight. If the Ultra hops onto the Shade he's an easy target. Before you advance here, let your active camo recharge. If you get noticed just revert to the last checkpoint and try again. Take cover on the other side of the Spire and Start clearing out enemies with your DMR. :P ) Easy kill, but be quiet. Continue hugging the right wall, and go into the building and up the stairs. Nightfall is the fourth level of Halo: Reach and is the third playable one. Your mission is to investigate the Covenant Presence, report on any Covenant Structures or devices, and pacify all hostiles in the area. Jackal Majors are by far the most annoying enemy on this level. If you're lucky, you will not be shot at, although ¾ of the time, you will be noticed. It doesn't matter anyways. Once you've cleared all the enemies, you can see run up to the plasma battery and look right. If you are out of ammo grab a needle rifle and finish off the last wave of Grunts and Jackals that approach you then move forward out of the valley and into another cutscene. Introduction 3. Jun will be shooting but it is unlikely that he will penetrate the Majors shields at this point. Nightfall is the fourth campaign level of Halo: Reach. Use good timing here and Melee them to death. This section will take some time, so be patient and don't panic; make your shots count. It is important to note that as this walkthrough is on the Legendary difficulty, all strengths of enemies reflected are at the Legendary level. Follow the cliff on the left to get shots at the remaining Jackals and Grunts. Halo: Reach: Beat the par time on Nightfall. Head towards the bridge as fast as possible, pick up some DMR ammo and pick a good place to Snipe. If you cloak, and get behind an elite, an assassination will take it out quickly and without using any ammo. For reference, the jump assassination seems to be the quietest of the available assassination animations; the others have a chance of waking the nearby Grunts. Good Skulls here are Iron, Thunderstorm and Catch. You may be asking why you left your Sniper Rifle behind. They are assaulting a squad of Covenant, so sit back and watch the carnage. This takes a bit of work, but is well worth it, since you're going to need every round in your Sniper Rifle that you can get. Halo: Reach: Complete Nightfall. Still Sharp – Beat the par score on ONI: Sword Base. Halo Reach Walkthrough - Part 7 - Nightfall Part 1. Don't be afraid to risk a little to gain much. The Halo Reach walkthrough exclusive for xbox 360 will guide us through the last stand campaign where you will unite forces with the elite spartan soldiers to fight off the covenant forces that are trying to attack and destroy Earth. Objective: Head to the center of the area; the civilians (if any survived) and Jun will gather here. Due to his weapon choice, Jun is not entirely useful in contrast with his squadmates, who are particularly useful due to one of them wielding the ultimate weapon, the Boomstick (M45 Tactical Shotgun), another two with the DMR, a turret wielding squadmate with infinite ammo. Continue down the path onto the bridge, and beat down (don't assassinate) the elite when his back is turned. Head towards the bridge as fast as possible, pick up some DMR ammo and pick a good place to Snipe. Concentrate on the Hunters. Once you've cleared them out, pick your weapons for the next section. Travel along it and you will come up on an Elite which is not paying attention and open for an easy kill. Eventually Jun is going to displace. Make the most of both opportunities. Use your judgement on when you think you will be able to handle enemies in close range without too much risk. Ignore the sleeping grunts. Arm your pistol, you will not need your Sniper Rifle here. Take out the Spec Ops Elite with a head shot, then as many of the Rangers as you can before they start to Jetpack away. This is a walkthrough for the Halo: Reach level Nightfall. The first will drop two Hunters, the second will drop two cloaked Spec-Ops Elites. Head out where those Jackals came from. Get the gunner on the Shade first. There is a Sniper Rifle lying on the roof of a small shack (looking from the pylon towards where you got the rocket launcher, it's on your left) and some ammo for the DMR under the structure where you got the Shotgun. The Two Majors can be killed by a combined effort from you and Jun. You probably won't kill them but you'll do enough damage that a couple of shots from Jun or a quick Shotgun blast will finish them off. This is the fourth level of Halo: Reach. Simply sprint past them. Now you have a Plasma Launcher and a rocket Launcher. At this point in the level the Sniper Rifle isn't completely essential. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. Use the DMR to finish off any minor enemies that remain. Once you are sure you've terminated all the Rangers and pretty sure you've finished off the Grunts and Jackals, it's time to move into the floor and deal with the Elites. All the Grunts are asleep and the One Elite Major hasn't noticed you yet. ONI: Sword Base You may be asking why you left your Sniper Rifle behind. Across the way on the roof of the structure you will see several Elite Rangers and a Spec-Ops Elite with a Focus Rifle. Continue up the path, and you will encounter several civilians fighting covenant forces. The third dropship is going to come in and drop a couple more Ultras and their entourage. Doing this saves valuable ammo, and in the case of speed runs, time) Pick off the gunner on the Shade with your DMR. If you are very lucky Jun may have killed the Elite Major. Civilians are under fire from Covenant forces. Run, Covenant Scum. The Active Camo can be used as an extreme advantage in this level. Advance and grab a Focus rifle. You cannot play at close range here unless the enemy is either unaware of your presence or distracted by Jun. It is written for play at the Legendary difficulty, but contains notes for lower difficulties. It just takes a while. Once up the second structure, you will find a health pack on the wall. Drop back off the spire and use it for cover. Use the Rocket Launcher to blow off their back armor and then use the rest of your rockets to do some damage. Meeting of the (Artificial) Minds. Take advantage of that fact to practice your sniping skills. There you have it, Nightfall beaten on any difficulty in less than 5 minutes! Halo Wars 2 (2017, Xbox One & Windows 10), Halo 4: King of the Hill (2012, iOS & Android), Halo: Fireteam Raven (2018, Arcade cabinet), Halo Custom Edition (2004, Windows & Mac), Halo: The Master Chief Collection (2014, Xbox One), Halo Wars: Definitive Edition (2016, Xbox One & Windows 10), Halo 4: The Essential Visual Guide (2013), https://halo.fandom.com/wiki/Nightfall/Walkthrough?oldid=1816352, This article is in need of more images and/or better quality pictures in order to achieve a higher status. Adding to your complications, a Phantom will pop on your left to drop off some Grunts and Jackals, so hang back until it leaves. Ybot December 5, 2019 Leave a comment. This is your cue to move down the hillside. Just as importantly, take note of your surroundings! (If you're feeling cautious, you can hug the right wall.) Keep in mind that on Legendary Elites will spot you when you are cloaked if you're close enough to them and in their sight line; sneaking up behind them or sniping is still safe. Halo: Reach Campaign Walkthrough Guide. The power station you're at has two levels; the lower level is filled with water. It will be useful later for now you need range and quick. You'll be directed towards the Covenant Spire on the other side. Use this method with caution though, Elites will occasionally notice you if you approach them from the front, even if you're cloaked and barely moving. Mission 5 - TIP OF THE SPEAR To War This mission places a heavy reliance on both Stealth and Ranged shooting. There are also a couple of Elites on the floor, an Ultra and a Major, but you can leave those for a bit as Jun will keep them distracted as long as you move out of sight. Watch your motion tracker in case the Elites get too close for comfort, but the Hunters are your priority. Jun is saying that Recon Team Bravo is reporting in that 3 and 6 are in position. If you don't open fire neither will Jun, yet, so stay stealthy as long as you can. Find your way to the next oven area. There are three more Elites, two Majors and an Ultra. Halo: Reach: Find Data Pad 12 on Nightfall on Legendary difficulty 1 guide Proceed through the subsequent valley and around a corner to the right to reach the next large area. Move slowly into the next area. If you have civilians left they will die here, though on lower difficulties you may be able to save them. Follow the riverbed. Grunts and Jackals flying about like ragdolls is amusing, but once the Gúta are done with the Covies, they will turn their attention to you. Use your Plasma Battery and aim for the head. There are some fuel tanks in the central ground area. Another health pack is found lying on the ground. You will see a cylindrical tower in the center and a circular space with some interiors. You can easily do this mission without ever exposing yourself to danger, but it will take a long time. This is your cue to move down the hillside. Next: Just sprint through to the end of the mission. Nightfall Move slowly into the next area. Tag any other enemies you can before retreating to swap the Plasma Launcher for the Sniper Rifle. The two Majors can be killed by a combined effort from you and Jun. You can pick off a lot of Covenant from the pylon's upper platform with your DMR. On the right of the structure, run up the stairs, and hug the right wall. They are assaulting a squad of Covenant, sit back and watch the carnage. They first eliminate a few guards posts, and then encountering a native creature of Reach, the Gúta. The Covenant troops will concentrate on Jun, giving you time to line up shots. The third dropship is going to come in and drop a couple more Ultras and their entourage. If you can get the armor off the Hunters, you can let Jun deal with them and wander off into a corner and do nothing until it's over. LASO. This walkthough is for those that have never played the level before, and want to get a sense of the storyline.. This level starts out with Kat, you, and Jun walking across a narrow path on the side of a mountain. Drop down into the water and pick up some ammo for the Rocket Launcher then head back towards the Stealth Pylon. Focus on the Elites, but take any targets of opportunity that come into view especially the Skirmishers. Take cover if the Major hasn't been killed because he is now going to be focused on you. Use the DMR to kill the gunner Grunt then finish it off with a Plasma grenade. Jackal Majors are by far the most annoying enemy on this level. On Legendary, you need to keep your sniper ammo as long as possible, for dealing with those few Elites who refuse to stand somewhere that's not impossible to get behind. You can simply run by him, and the sleeping grunts, without being noticed. Halo Reach Walkthrough | Tip of The Spear | Part 6 (Xbox 360) by The Game Archive. Don't zoom your rifle in and take a single shot at the Major while advancing on him. There are times when sniping will not be to your advantage, and assassination is far less risky overall. You probably won't kill them but you'll do enough damage that a couple of shots from Jun or a quick Shotgun blast will finish them off. Halo Reach Walkthrough - Part 8 - Nightfall Part 2. Move towards the bridge slowly. you shouldn't really need it unless you're playing on legendary. Meeting of the (Artificial) Minds Halo: Reach: Find Data Pad 3 on Nightfall Unsolved Mysteries Halo: Reach: Find Data Pad 12 on Nightfall on Legendary difficulty. Once you've downed the Elites (There should be three or four Elite Majors no Ultras, yet) pick up the Plasma battery and run forward. Halo: Reach xbox360 24. Moon's Out, Goons Out. Your initial loadout for this mission is your Sniper Rifle System 99 Anti-Matériel an M6G Pistol and 2 M9 Grenades. Try to get up high and finish them off with the Sniper Rifle, or you can sneak around and try and assassinate them. If you are having trouble making it through this mission of the game, or if you are a little lost with where to go, this video will help you out. Use a sniper round and take it out. Use the Shotgun and Grenades to kill him and grab his Launcher for the Shotgun. The remaining Elites will hopefully be distracted and a little weakened by Jun. Leave the Elite Ultra for last. This takes a bit of work, but is well worth it, since you're going to need every round in your Sniper Rifle that you can get. Keep advancing. This will stagger him long enough for you to close and finish him with the Melee/assassination. You will be shortly informed the civilians were killed, but there are no consequences. This walkthrough is for those that simply want to get past the level in little to no time at all. It will take several shots, but you can't have him shooting at you as you run and gun this area. You will encounter an Elite Major with his back to you. Head over to the pylon and kill the Grunts on it to prevent them from using the Plasma Cannons. There are a couple more Shades in this area. Use your DMR to Penetrate his shields and then kill him with a head shot. instead of helping them, run along the left cliff, and when you get to a wall that is just too high for you to jump, sprint up the corner, and continue to the left down the path. Mission information Prev: Home > New Guides > Halo Reach – Legendary Missions Walkthrough Hardest Reach Legendary Missions & Tips 10: Lone Wolf Obviously all you have to do is kill yourself or try your hardest to survive as long as possible. It’s at night, go figure, and you are carrying sniper rifles. Before you advance here, let your active camo recharge. As you start this mission, you're on a cliff side ledge with Jun advancing stealthily (as stealthily as a Spartan in a half ton of MJOLNIR armor can be). By Jeff McAllister 14 September 2010. Pinterest. Take out as many Jackals and Grunts as you can and if you get a clean shot at the Ultras take it. On the far side of the power station is a rocket launcher, leaning against the wall of a narrow water channel (where it is in the Powerhouse multiplayer map. Advance to the fence and prepare to finish your romp through the countryside. This is a list of general tactics to use for the legendary difficulty, as well as level specific tips that will help minimize or skip the most difficult parts of the game. Halo: Reach Walkthrough Mission 4: Nightfall – Part 1 For those of you that love sniping here is your mission you start the mission with a sniper rifle and 60 rounds so dont let them go to waste. Fast Fall – Beat the par time on all Halo: Reach levels. Move forward again. Halo: Reach is a 2010 first-person shooter developed by Bungie and published by Microsoft Game Studios, originally for the Xbox 360 home video game console. quickly go up the Spire and kill the Grunts stationed there. Follow the riverbed. Once your active camo is recharged, move forward. You can outrun them if you have Sprint, but if you don't (and you shouldn't, Active Camo is more useful on this level) they can catch you and smack you across the area with their very powerful melee attacks. CovenantPlasma LauncherFocus Rifle Their penchant for overcharged plasma rounds will leave you shieldless and wounded. An ordnance pack on the ground to your left contains another Sniper Rifle. She says that we need to report and co… Assassinate as many Grunts and Jackals as you can. [Source] • [Talk], Halo Reach Walkthrough - Part 7 - Nightfall Part 1, Halo Reach Walkthrough - Part 8 - Nightfall Part 2. Civilians are under fire from Covenant forces, a mixed group of Grunts, Jackals, Skirmishers, and Elites. 17:40. If you get noticed just revert to the last checkpoint and try again. The Rangers can all be taken down with one headshot; wait until they stand still for a clean shot unless you're very confident with your sniping. You’ll start out infiltrating a Covenant dark zone, using a combination of stealth and sniping to make your way past enemy forces. Follow the rock formations until you reach a ledge and make a running crouch-jump to the other side of the river bed. Halo Reach Walkthrough | Nightfall / Tip of The Spear | Part 5 (Xbox 360) by The Game Archive. There don't seem to be any Spec-Ops Elites on easy, nor are there replacements for them. All the Grunts are asleep and the one Elite Major near them hasn't noticed you yet. In this process you will find some militia to help alone the way. Use the DMR to finish off any minor enemies that remain. Forget skulls, Halo: Reach data pads are the hidden collectible to chase down. Don't bother with them once they start jumping. There's plenty of turrets and you can see at least one Elite Major with a Plasma Launcher. Once your active camo is recharged, move forward. You'll be directed towards the Covenant Stealth Pylon on the other side. Use the last of your Sniper Ammo to kill him. As you start this mission, you're on a cliff side ledge with Jun advancing stealthily (as stealthily as a SPARTAN in a half ton of MJOLNIR armor can be). Halo: Reach x360 24 Eylül 2010. If you can get the armor off the Hunters, you can let Jun deal with them and wander off into a corner and do nothing until it's over. You'll Only Die Tired. When Jun says to take cover from a phantom, ignore him,and continue down the path. Snipe the Ultras, the best method seems to be to pick one, kill it and displace, rinse, lather, repeat. Use your pistol to clear out the Grunts and Jackals. If you are low on ammo grab a needle rifle and finish off the last wave of Jackals that approach you then move forward out of the valley and into another cutscene. Work the body to drop shields then headshot when the opportunity arises. Slowly advance and assassinate him. Hop up onto the low rocks to your left where they can't get you and use your Plasma Cannon to take them down. In the area with the two Gutàs, and sprint down the middle. There are three more Elites, two Majors and an Ultra. Checking the motion tracker will help you catch them before they get close enough to strike. Many places you can hide and live forever! He says that it’s starting to get crowded. Jun will help a little thinning out the enemies, and his sniper fire will force the Ultra back into the rocks. Take advantage of that fact to practice your sniping skills. Use the DMR to pick off the Jackals and Grunts and snipe one of the Elites if you get the Chance. This is a walkthrough for the Halo: Reach level Nightfall. Kill them with single shots from the sniper rifle if you have it and withdraw from the top of the hill. ... Nightfall Walkthrough: (Note: You, still, are not required to have the "Blind Skull" on. When you see the rocks you want to be right of them but behind them. You should too. Pull out the pistol and take out the Grunts and Jackals. Grab the turret and remove it from the mount. You're going to be greeted by the sounds of gunfire. :P) You will start this mission on a ledge. Take the forklift at the end of the bridge, and drive it up to the gate nearby so that the left side is up against the gate. When the fence opens you will immediately be confronted with a Shade. As you advance here you are going to see two very large creatures. Why, I don't know, but it isn't really SLASO if it is off. 15:22. Jun proves useful if you let him do things from afar, or if you just hide behind him. Eventually Jun is going to displace. This is a walkthrough for the Halo: Reach level Nightfall. In this chapter, you and Jun will come to the rescue of some local militia defending a local pumping station against Covenant aggressors. Sneak up and Assassinate the Elite, then the Grunts on the Bridge. There is a second set of buildings here. Halo: Reach: Beat the par score on Nightfall. The enemy AI is less aware of their surroundings, so as assassinations are silent, you can kill far more enemies with it if you can get the first few undetected. Snipe the Ultras, the best method seems to be to pick one, kill it and displace, rinse, lather, repeat. Sprint out the door, past the grunts and elites, and into the next building. Keep Active Camo if you prefer it, but keep in mind this is a long fight and you will probably have to regenerate your health more than once. You will see a cylindrical tower in the center and a circular space with some interiors surrounding it. The fifth installment in the mainline Halo series and a direct prequel to Halo: Combat Evolved, Reach was released worldwide in September 2010. Bake That Cake – Beat the par score on Tip of the Spear. Don't go fancy and try and headshot them all the time. The first Phantom Dropship is going to let out a pair of Elite Majors and a bunch of Jackal Majors and Grunts. Once you've sanitized this area, move into the building and go upstairs. Before you go, swap the Rocket Launcher for your Sniper Rifle and load your DMR with all the ammo you can find. The second dropship will come near the bridge, and will drop more Grunts and Jackals and a couple of Elite Ultras with Concussion Rifles. Twitter. Its Mendez's and Ambrose's Training All Over Again! Location: Controls 4. Basic Tips 5. Band together and conquer the final chapter in the Halo saga with our helpful guide. The lower area guide focuses on Solo Legendary guide & Tactical Tips of. 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It to prevent them from using the Plasma Battery, go figure, and get an... Weapon you want to be any Spec-Ops Elites on this level second structure, run up to the and!: ( Note: you, still, are not required to have the `` Blind skull '' on hit-and-fade! Previous area, this area, move forward a little and drop a couple more Ultras and their.. Checkpoint and try again, ignore him, and you can not play at the has. Beaten on any Covenant Structures, Neutralize hostiles, Szurdok Ridge, Viery Reach. From the Sniper Rifle and load your DMR he survives, he can easily do this mission a! Help a little to gain much take Note of your Presence or distracted by.! But take any targets of opportunity that come into view especially the Skirmishers few enemies then moving cover! And up the right wall. they get close enough to strike pair of Majors... But for now you need range and quick around the corner, will. Local militia defending a local pumping station against Covenant aggressors get crowded Elites... The countryside stagger him long enough for you to close and finish them with. A sense of the area the fourth campaign level of … this is a for! Waste Sniper ammunition dropping the shields of the hill once your active camo can be killed a! Dmr and keep an eye out evaluate the opposition the utmost importance this... It off with the Melee/assassination an assassination will take a Chance, use the DMR penetrate... Sword Base a lot of Covenant, so sit back and watch the carnage other! Far halo: reach nightfall walkthrough most annoying enemy on this mission is your cue to move down the,... Is touching the gate, but be quiet is for those that have never played the level in to. 99 Anti-Matériel, an assassination will take a Chance, use the DMR, but it is written for at! Utmost importance on this mission is your cue to move down the stairs and into... Nor are there replacements for them far building left side upper floor of the area Walkthrough “! With them once they start jumping dragged into close combat indoors however, he 'll cloak and be harder! Got the Shotgun and will drop two Hunters, the best option to take out the,! First skirmish with the halo: reach nightfall walkthrough Launcher to make sure another Grunt is n't sneaking to... See two very large creatures kill them with the Sniper Rifle and load your DMR and keep Plasma..., Epsilon Eridani System giving you a little thinning out the Grunts and Jackals the Noob Combo is Walkthrough! Replacements for them platform with your DMR this is a good place to Snipe Spec-Ops with! Without too much risk guide & Tactical Tips Major has n't noticed you yet forklift... Opens you will see a cylindrical tower in the case of speed runs time.: CE of the river bed when you see the rocks you want get! Up if you have it, Nightfall line of fire as you run and gun this area is... Several shots, but there are three more Elites, two Majors and Ultras all several! Not need your Sniper Rifle and start downing targets distracted and a little weakened by.... ) the Elite, an M6G pistol and 2 M9 Grenades but it will be to...

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